This guide shows how to set up your SDK development environment todeploy Cordova apps for OS X computers. See thefollowing for more detailed platform-specific information:
- Platformer (tobydev) Mac Os Download
- Platformer (tobydev) Mac Os Catalina
- Platformer (tobydev) Mac Os 11
The command-line tools above refer to versions prior to Cordova 3.0.See The Command-Line Interface for information about thecurrent interface.
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Requirements and Support
Apple® tools required to build OS X applications run only on the OS Xoperating system on Intel-based Macs. Xcode® 6.0 (the minimum requiredversion) runs only on OS X version 10.9 (Mavericks) or greater, andincludes the OS X SDK (Software Development Kit). To submit apps tothe Apple App Store℠ requires the latest versions of the Apple tools.
You can test all of the Cordova features using the XCode or any otherIDE such as JetBrain's AppCode, butyou need to use XCode to sign before submitting to theApp Store. To sign the apps, you must also be a member of Apple'sOS X Developer Program.
Install the SDK
There are two ways to download Xcode:
from the App Store,available by searching for 'Xcode' in the App Store application.
from Apple Developer Downloads,which requires registration as an Apple Developer.
Once Xcode is installed, several command-line tools need to be enabledfor Cordova to run. From the Xcode menu, select Preferences,then the Downloads tab. From the Components panel, press theInstall button next to the Command Line Tools listing.
Create a New Project
Use the cordova
utility to set up a new project, as described in TheCordova The Command-Line Interface. For example, in a source-code directory:
Run the app
To run the app on your desktop:
And you should see a bordered window with the example app:
You can also use cordova run --help to see additional build and runoptions.
Open a Project in the SDK
Once osx platform is added to your project, you can open it fromwithin Xcode. Double-click to open the hello/platforms/osx/HelloWorld.xcodeproj
file. The screen should look like this:
TIPYou can also use the open
command to open the XCode project directlyfrom the command line:
Common Problems
Deprecation Warnings: When an application programming interface(API) is changed or replaced by another API, it is marked asdeprecated. Astronophobia - team 5 mac os. The API still works in the near term, but is eventuallyremoved. Some of these deprecated interfaces are reflected in ApacheCordova, and Xcode issues warnings about them when you build anddeploy an application.
Missing Headers: Compilation errors relating to missing headersresult from problems with the build location, and can be fixedvia Xcode preferences:
Platformer (tobydev) Mac Os Download
Select Xcode → Preferences → Locations.
In the Derived Data section, press the Advanced button andselect Unique as the Build Location as shown here:
This is the default setting for a new Xcode install, but it may be setdifferently following an upgrade from an older version of Xcode.
Platformer (tobydev) Mac Os Catalina
For further information, consult Apple's documentation:
Member Center home pageprovides links to several OS X technical resources includingtechnical resources, the provisioning portal, distribution guidesand community forums.
The xcode-select command,which helps specify the correct version of Xcode if more than one is installed.
Platformer (tobydev) Mac Os 11
(Mac®, OS X®, Apple®, Xcode®, App Store℠, iPad®, iPhone®, iPod® and Finder® are Trademarks of Apple Inc.)